Archive for the ‘Games’ Category

Why Battlefield 3 is my most anticipated game

by posted on October 22nd, 2011 in Art, Development, Games, News

As a software engineer in Electronic Arts’ worldwide motion capture studio, the systems I write and maintain touch many of our games in small ways. It’s not often that I can point to a feature in a game and say “I did that.”

Battlefield 3 is different. We built the facial animation pipeline used for the interrogation scenes and I’m rather proud of what we accomplished. EA Capture was small studio with an aggressive timeline to create a new technology for one of our company’s biggest titles. And we had to do this while maintaining the same workload and quality for our other game teams. It was an incredible experience and if I had to do it again… I would do many things differently. Though, that shows how hard we were pushing our limits and how much better this technology will become. It’s next generation technology used for the current generation of games.

I’m finally at the point where I can watch the cutscenes and see how good they look, instead of seeing the things I want to change. More than anything, I’m excited about what our creative talent will do with this in the future.

As much as I want to celebrate the achievement of my team, I am in awe of the wizards at DICE who actually got this stuff working in Frostbite. You can see the fruits of their labour below.

If you can’t view it on YouTube, check it out on GameTrailers.


 

Announcing: Secret Agent X

by posted on October 10th, 2011 in Games, News

For the past few months, I’ve been working at Playdom as a Jr. Game Designer on a “top secret” project. Today, I’m pleased to finally announce Secret Agent X! It is currently in public beta internationally and should be available in North America later this fall. It’s also the very first publicly announced title that I’ve ever worked on (as a designer), so I’m that much more excited to finally have something I can actually show to family and friends.

Trailer:

 

Playstation: Long Live Play

by posted on October 6th, 2011 in Games, News

I’m not sure how effective Playstation’s Long Live Play will be for attracting new blood to the hobby. However, it’s an absolute treat for those of us who grew up with it. It trades heavily on our collective nostalgia with more references than you can spot in one viewing. Check it out in full 1080p.